Conquistador Details
mexicans/mexicans_conquistador_icon.png
Fun Factor Ranking

Effectiveness Ranking
Unit Name: Conquistador
Unit Nation: Mexican
Unit Type: Cavalry
Academy Level: 15

Primary Role:
DEFENSIVE
(Against Cavalry then Infantry)

Secondary Role:
OFFENSIVE
(Clearing Waves)

Countermeasure:
Swashbucklers, Conquistadors, Blunderbuss, Farmers

Stats
Max AttackMin/Max Attack: 180/253
Max Defense InfantryMin/Max defense against Infantry: 145/225
Max Defense CalvaryMin/Max defense against Cavalry: 145/225
Max SpeedSpeed: 14
Max CarryCarrying Capacity: 70
Max UpkeepUpkeep per hour: 4

Max ATTACK Research Level: 8
Max DEFENSE Research Level: 10

Cost Per Unit
Wood
580
Clay
620
Iron
750
Food
225
Notes on the Conquistador

Strong units in both defense and offense but very expensive and slow to build. They are a very fast defense, and also have some attack power BUT do not over estimate them. Their price can be devastating sometimes. Every loss is expensive, so use them carefully and only in numbers while in defense.

Also later in the game you will find out that they are almost useless in attack, but much more effective in defense. Their speed for a defense unit is their ace but, do not over depend on them, having 9 out of 10 villages with Conqs can be dreadful sometimes. If they break once, you're done, you don't have any offense to counterattack and it will also take a truly long time and lots of resources to rebuild them all again. So use them carefully and finally, never use them offensively as a first strike, only third and fourth because their losses aren't worth the goal sometimes.

 
 

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