Cowboy Unit Spotlight
<a href='guide-to-the-cowboy-nation.php' title='Guide to the Cowboy Nation and Unit Specifications'>Cowboy</a> - Farmer
Name: Farmer
Type: Infantry
Speciality: DEFENSIVE
(Against Cavalry then Infantry)
Fun Factor Ranking

Effectiveness Ranking

An inexpensive defensive unit to build, research and replace. It's strength lies in numbers both grouped and loose. Cowboy players will have more farmers than any other unit. Their only weakness is their speed. It's hard to get enough farmers somewhere fast for effective wall building.

Tip: farmers have a unique ability to pull double duty in their hometown. While providing defense they also collect extra resources. Each Cowboy town should have a compliment of up to 200 loose farmers to aid with resource gathering. If you've got 5 towns close by you've got a quick 1000 farmers to add to a support wall when needed.

Farmers are boring yes...but highly effective and only total n00bs under estimate their defensive power...at their peril!

Welcome to Hachiroku's unofficial, unauthorized and unapologetic fan site for the free browser game Wild Guns!

The purpose of this site is to serve as a repository for information (data, statistics and strategies) for the FREE online browser game Wild Guns from GameForge that will hopefully educate both the n00b and the veteran alike. Feedback is always appreciated as the data found on these pages may not by 100% accurate.

Guide to the Cowboy Nation Guide to the Indian Nation Guide to the Mexican Nation

The sections are laid out by function and either alphabetically or by the order that a player generally starts working on them:

Be sure to check out the NEW guides:

Guide to a kick-ass Cavalry town Guide to a kick-ass Infantry town Guide to Timing

Background

One of the big reasons I enjoy playing Wild Guns is the requirement for team play. You cannot survive in a server for long without being a part of an alliance. Every alliance has ifs good points and its bad points however I have found that generally the good points out weigh the bad ones.

US Server 3 - Rifle Hill
I have been playing on Rifle Hill (US Server #3 or S3 - http://s3.wildguns.us) since February 14th, 2012 but I was on Vacaton Mode from Oct 2012-Feb 2013 due to family committments and have sinced stopped playing on S1 after the final showdown between MOS and the Regulators. We gave them a good fight but it's tough to win against those who cheat (but that is a whole other story and one I won't get into here).

US Server 2 - Conquest West
I did a brief tour on Conquest West (US Server #2 or S2 - http://s2.wildguns.us) which ended due to the dissolution of the Phoenix alliance I was a part of and time commitments on Server #1.

US Server 1 - Death Valley
I started playing on the Death Valley (US Server #1 or S1 - http://s1.wildguns.us) on October 29th, 2010 (I had been playing Ikariam but I found it too boring). In S1 I was been apart of "Legendary Warriors", "Blazing Saddles 2" and finally co-founded an alliance known as the Lincoln County Regulators [-REG-] with legendary player Cool Hand Luke (CHL). The Regulators stand for strength and honor (the warriors code), respecting your foe, playing honorably (no multi-accounts) and having mercy on those who ask for it (there are some exceptions of course).

Lincoln County Regulators
Lincoln County Regulators Alliance -REG- logo

Final Death Valley showdown between REG & MOS
Just like to give a shout out to the players who I fought side by side with in the final showdown against the Greek MOS (Moquitos) alliance: Chenier, CHL, cmc23, danimal, Hollywood, Jack Iron, Merndorf, PETE, Skyline, Senor "Attack Boner" TARDRAGE, Trigger, Zod del Fuego and special shout out to Druid even though he wasn't there for the final days (apologies if I missed anyone but it's been a year or so since it all went down and sometimes I get confused with players on S3).

MOS..too much time on their hands
MOS had too much time on their hands in S1...
I guess that's what happens when you play multiple accounts and cheat.
Well the Regulators decided to help out MOS (see rollover image).

Sources
Thanks to the community! This site contains information in the form of data, statistics and strategies from many sources including the player community, the game manual, the game forums (http://board.wildguns.us) and some small contributions from my own experience.

Thanks for dropping in! With any luck you will become a better Wild Guns player for having visited.

Cheers,
Hachiroku
**Strength and Honour**

 
 
     
 
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This is a Hachiroku informational website for the US version of the browser game Wild Guns (http://www.wildguns.us/).
 

Disclaimer: Wild Guns (http://www.wildguns.us/) is made by Gameforge Productions GmbH (http://de.gameforge.com/home/index). All game images on this site are © copyright by Gameforge Productions GmbH with which I have no affiliation. I just really like this game and want others to enjoy it too! All Logos and Trademarks from Wild Guns are Copyright © by Gameforge Productions GmbH.

All other content not noted above is Copyleft 2011-2017 Hachiroku. All Wrongs Reserved.

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